This is one of my first attempts on 3d modelling. I'm actually very unexperienced on that kind of stuff, so it may be a little amateurish.
Since editing my first skins and playing around with game-editors i was extremely curious about 3d modelling, but never had the heart to do so. After reading tons of basic tutorials and exploring the program this was the result. I even made a little animation (the rendering of the complete sequence took ages! Didn't know it was that time-consuming rendering a whole animation until know)
It's kinda abstract, i love the glass material thingy! Tried to make it appear organic Oh, and I had a hard time to figure out how to make the contoure not so pixelerated, I know it has something to do with the antialiasing settings, but it doesn't work so well my way
Thanks! literally it's not the first (it was some basic sphere, a ground and a light ), but the begining of lot's of hours of practice... i think C4D is great, but very complex because of all the animating and physics stuff