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June 28, 2007
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:icondmon666:
This is one of my first attempts on 3d modelling. :| I'm actually very unexperienced on that kind of stuff, so it may be a little amateurish.
Since editing my first skins and playing around with game-editors i was extremely curious about 3d modelling, but never had the heart to do so. After reading tons of basic tutorials and exploring the program this was the result. I even made a little animation (the rendering of the complete sequence took ages! Didn't know it was that time-consuming rendering a whole animation until know)

It's kinda abstract, i love the glass material thingy! :XD: Tried to make it appear organic :O Oh, and I had a hard time to figure out how to make the contoure not so pixelerated, I know it has something to do with the antialiasing settings, but it doesn't work so well my way :(

click download for animation sequence!

prog used: Cinema 4D
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:iconlariensa:
i think it looks awsome
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:iconandidas:
that is very cool! But you need to sort out the anti aliasing.
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:iconmagur:
*magur Jul 2, 2007  Professional Traditional Artist
Cool, sieht irgendwie richtig glasig aus, bzw so jellylike... absolut genial :]
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:iconalexheberling:
Very nice! I've used C4D for two classes, and my first model ever wasn't as neat-looking as this one.
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:icondmon666:
Thanks! :) literally it's not the first (it was some basic sphere, a ground and a light :D ), but the begining of lot's of hours of practice... :XD: i think C4D is great, but very complex because of all the animating and physics stuff :)
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